Category Archives: event

The ferry drops attendees off, where a collection of welcome banners are flying proud.

Trojan Horse was a Unicorn – a love letter

By | event, masters of cg | No Comments

When I first heard about THU I was not only a freelance 3D artist but also an editor at 3D World magazine. Part of the job meant jetting off to to a wide variety of industry events, from closed door press releases to large exhibitions and conferences. I spent a reasonable amount of time in the air and was lucky enough to go to SIggraph, FMX, Klik, and many others and I thouroughly enjoyed them all. When I was invited to THU I looked forward to another in the long list of events with the added bonus of a little…

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FMX 2015 A world in miniature

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While most attendees at FMX are there to learn about computer based animation there were a good number who were equally pleased at the coverage given to more traditional effects solutions. The use of miniatures in film has been seen since film became a medium and although the height’s of miniature usage may appear to have passed, with CG taking the limelight, this is a massive misconception. Many films made today still rely on miniatures, or practical models to sell a shot and some director’s will take that route when given purely for the realism of the lighting interactions and…

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FMX 2015 Creative showcasing

By | event, free, masters of cg, news, Review | No Comments

FMX, like almost all trade shows of any kind, is home to a large number of booths, where developers and resellers show off their latest and greatest. This is great and allows people to investigate possible options and talk to the people involved in their creation, before committing to investing any cold hard cash. What has been great to see though is a different approach to this kind of strategy from certain areas. Following on from last year at FMX the collaboration between HP, Cut & Paste, Intel and Wacom has continued and I think it’s the future. Rather than…

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Laubwerk Plant kit update

By | C4D, event, gear, masters of cg, news, render, Uncategorized | No Comments
I've recently had the chance to test the latest from Laubwerk, developer of the fantastic Plants kit, which comes in various flavours, of which I'm using the Cinema 4D version. I was actually the first artist to use the new release and put it through it's paces and you can see my brief thoughts over at the Laubwerk site, along with one of the renders I created using it but I have to say I love it. I used previous versions and enjoyed them too but this one makes my life so much easier and my work more efficient. It...
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FMX banners

FMX 2015 Word on the street

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This selection of vox pops was shot over the course of FMX 2015 and captures the mood and thoughts of a variety of attendees, from students to artists at the heights of their careers. One thing that is obvious from everybody I talked to is that it was a great experience and not a single person had not taken away something useful, from technical information to networking.
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FMX 2015 Marketplace (plus Weta and Toy Story are 20!)

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FMX can be thought of in many ways but it has always been a pioneer of showcasing new technologies and discussing possibilities of what is just around the corner. 2015 has been no different in this but has maybe had a slight split. As it’s the 20th anniversary of FMX there has been some reflection at what has passed, not just form the event organisers but form a number of speakers and studios. Not surprising as both Pixar and Weta digital share the same celebration. Yes, Toy Story is now two decades old! A fair number of talks were given…

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FMX 2015 – Mixed realities

By | cinematography, event, news | No Comments

Every year at FMX a theme develops, either intentional or not and 2015 was no different, although the topic that rose to most people’s minds upon asking may be a surprise. This year almost everybody is talking about immersive technologies, meaning VR, AR and the one most people talked about MR (mixed realities). In fact looking back at the programme, over half the talks were either centered on, or included aspects of mixed reality. The last two decades or more there have been attempts at VR, or at least stumblings in the right direction but the technology has never allowed…

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Learn Cinema 4D in the classroom

By | C4D, event, jobs, news | One Comment

If you have ever tried to learn something from youtube, or you have tried to follow along with somebody you probably have run out of momentum at some point. While it’s great that you can pause and rewind, you still need to be able to see and understand what is going on, for you to gain confidence in taking those skills yourself. That is where classroom based learning comes in. Being able to watch somebody, while they explain is a good way to build a solid understanding but the ability to then ask questions and discuss why those choices are…

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