Category Archives: render

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Radeon ProRender with Maya tutorial

By | C4D, free, gear, Product, render, Training | No Comments

Hello all and happy new year. Hope you are all rested and recovering from the festivities. Things are hotting up here already but for now I just wanted to share this tutorial I created for Digital Arts, all about using Radeon ProRender inside maya. It’s a great renderer, with a lovely material library and works a treat. Follow the link to read the tutorial and don’t forget ProRender is free, so grab it and give it a try. I had a lot of fun writing it and it was also a great reason to bring back MilgBot.

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Promats Vol 1: Coming soon

By | C4D, news, Product, render | No Comments

I’ve been hard at work on new ways to help you get better results easily and it’s nearly ready. Promats is a collection of material packs, each with a particular focus, to give you the best results possible. Each pack will have Diffuse, Displacement, Normal, Weight and more channels as texture files ready for use with any material editor and render engine. Better yet, the packs will contain ready made materials for Cinema 4D, Cycles4D and Maxwell, so if you use them, then you are set to go the moment your download completes. The materials are all high resolution, so…

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sung Galaxy S8 concept on Techradar

By | C4D, render | No Comments
Hi all, you'll all have varying views and opinions on what phone companies will do next but there is no denying that that is a good thing. It's funny watching the comments roll in when videos are posted showing what could be coming. I love doing these jobs and recently got to do this one for the Samsung S8. The modeling, rendering and some animation was all done by me, but the post work has tweaked timings and the render just doesn't look as nice now. A real shame as Maxwell did a great job but there you go. YouTube...
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Newsletter, C4D R17 and iPhone 7

By | C4D, gear, news, render | No Comments

This is a bit of a catch all post and there’s a fair bit to cover, so I’ll be brief. Thi summer has been so busy but for the right reasons. The 3D work has been thick and fats with some really interesting projects, including a set of renders for Techradar, which are all concepts for new handsets from the likes of Apple, Samsung, LG and Sony. These were all made using Cinem a4D and rendered with Maxwell Render. There are more of these on the way so keep checking, as we will share them too. The best way to…

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Apple iPhone 7 renders in T3

By | C4D, masters of cg, news, Product, render | No Comments

  Like many tech magazines and blogs T3 magazine likes to invetsigate what the future might hold for us and in the latest issue they have done just that. This time they have looked at what might be coming in the autumn ofr iPhone 7 and they asked me to produce some renders based on their thoughts. You can see the pages here but for full res, detailed, images check out T3 either in print or on the ipad. The model was built in Cinema 4D, where the scene was set up, materials added, then lighting set up and fiunally…

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Laubwerk Plant kit update

By | C4D, event, gear, masters of cg, news, render, Uncategorized | No Comments
I've recently had the chance to test the latest from Laubwerk, developer of the fantastic Plants kit, which comes in various flavours, of which I'm using the Cinema 4D version. I was actually the first artist to use the new release and put it through it's paces and you can see my brief thoughts over at the Laubwerk site, along with one of the renders I created using it but I have to say I love it. I used previous versions and enjoyed them too but this one makes my life so much easier and my work more efficient. It...
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Shattering objects with Cinema 4D

By | C4D, masters of cg, render | One Comment

I thought I would start posting a few of the projects I worked through during the course I taught at Image Ireland recently. I’m off to Siggraph Asia tomorrow but the students particularly enjoyed smashing things up and rigid body dynamics, so here is a render from one of the lessons. Check back for more later this month. I may even share some of the scene files if you’re interested.

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Pixel Nebula

By | C4D, gear, render | No Comments

This image, entitled Pixel Nebula was inspired by a couple of things I’ve seen recently. First up was some of the amazing work by Lee Griggs, done in Maya using xgen and arnold and also by some of the vfx in Lucy. While I have mixed feelings about Lucy as a film, the visuals weren’t lacking at all and I’ll definitely be taking more inspiration from them soon.   Back to this render. While writing a review of Cinema 4D R16 for 3D World I’ve been experimenting and what you see here is almost completely built within it. There are…

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New art: Coffee time.

By | C4D, news, render | No Comments

  I wanted to show off this render as it is the first I’ve done as part of client work, using some of the new features of Cinema 4D R16. The piece was done for 3D World magazine, to illustrate some of these new features. In this case it was the new reflectance channel in the revised material manager. I’m a huge huge fan and I hope the result above shows why. Those blurry and anisotropic surfaces look great and are a doddle to set up.   I’d love to hear your thoughts, questions and comments, so please leave a…

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