Cinema 4D Quick Tip: Using layered materials

By March 9, 2016 C4D, Training No Comments
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In this quick tip I talk about how you can use layered materials (not to be confused with the layer shader) inside Cinema 4D to enable quick and easy control of the size and placement of certain elements of your materials, with resorting to simple tiling, which may affect other aspects of the material.

For a selection of over 340+ fully procedural materials head over to thepixellab.net and check out the pack.

 

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