Hello all and happy new year. Hope you are all rested and recovering from the festivities.
Things are hotting up here already but for now I just wanted to share this tutorial I created for Digital Arts, all about using Radeon ProRender inside maya. It’s a great renderer, with a lovely material library and works a treat. Follow the link to read the tutorial and don’t forget ProRender is free, so grab it and give it a try.
I had a lot of fun writing it and it was also a great reason to bring back MilgBot.