Hi all, thought it was time for an update. This year has been quite the busy one for me, what with doing a bunch of client CG, editing 3D World magazine and taking on 3D Artist as well. I’ve travelled a load too, both presenting and attending everything from FMX and THU to Siggraph and I’m still not done. I have a week off next week, then straight on to Turin for View conference (what a show that should be. The line up is amazing; Brad Bird and Michael Giaccino!) That said, I am currently in the process…
animation

View Conference, in Turin Italy, has a reputation for bringing some incredible speakers together, with annual programmes that are impressive to say the least. 2018 is the best yet and anybody travelling to the conference on the 22nd October is due for a real treat. The program is full of inspirational talks and workshops, from world class speakers, so how do you choose which parts of the event are best for you? Don’t worry, I’ve chosen the 10 highlights for anybody interested in visual effects and 3D, so read on to discover my top ten! 1. Keynote from…

Hi all, I’m really excited to announce the launch of Volume 1, from my series of hires textures for CG artists ( a selection of which you see above). This is the first of many and includes an assortment of textures for use in many scenarios, from Archviz work to motion graphics. Each material is completely image based, using hires photography and included are maps for all kinds of effects, from standard diffuse and specular, to normal maps and displacement. Using the pack you can create some beautiful, photorealistic materials, from old vintage brickwork, to bamboo flooring and so…


It took me a while to really appreciate what Patreon has to offer but I think now that it makes sense and it’s time I got involved. This is really because I get so many emails and messages on youtube, Facebook, twitter etc asking for my help with a problem, or an idea for a tutorial. I love doing tutorials and it’s rewarding for me to get a message saying I’ve helped somebody out but I still have to pay the bills and keep my clients happy, so patreon helps everybody. It allows you to support me to put aside…

In this weeks video I show you how to star using Fusion’s internal material system, which is powerful, easy to use and gives instant feedback. I create a really basic material with just a colour and a bump but you can use the same workflow to creat pretty much unlimited materials. Just tinker with tools and don’t forget that the image input for the heightmap can be any image. It doesn’t have to be a noise, so if you a re looking to create something specific just use a loader tool instead of the fastnoise. Great for grills, coins…
FUSION FRIDAYThis is the first ina new series of tutorial videos, all aimed at helping you learn and master Fusion, the node based vfx and motion graphics software from Black Magic Design.If you don’t have it grab a copy for free from thier site, then watch the video to get started.