training

Hello all and happy new year. Hope you are all rested and recovering from the festivities. Things are hotting up here already but for now I just wanted to share this tutorial I created for Digital Arts, all about using Radeon ProRender inside maya. It’s a great renderer, with a lovely material library and works a treat. Follow the link to read the tutorial and don’t forget ProRender is free, so grab it and give it a try. I had a lot of fun writing it and it was also a great reason to bring back MilgBot.



It took me a while to really appreciate what Patreon has to offer but I think now that it makes sense and it’s time I got involved. This is really because I get so many emails and messages on youtube, Facebook, twitter etc asking for my help with a problem, or an idea for a tutorial. I love doing tutorials and it’s rewarding for me to get a message saying I’ve helped somebody out but I still have to pay the bills and keep my clients happy, so patreon helps everybody. It allows you to support me to put aside…

In this weeks video I show you how to star using Fusion’s internal material system, which is powerful, easy to use and gives instant feedback. I create a really basic material with just a colour and a bump but you can use the same workflow to creat pretty much unlimited materials. Just tinker with tools and don’t forget that the image input for the heightmap can be any image. It doesn’t have to be a noise, so if you a re looking to create something specific just use a loader tool instead of the fastnoise. Great for grills, coins…
In this brief quick tip video I show you how to use the constraint tag form the character tags menu,to stick one object to another. I show one use of the tag in the video but if you experiment with the other options you will discover lots that you can do and it goes to show that you should look in all the menus to see what you can come up with.This tip would work for plants and grass on a landscape, details on a space ship and so much more.

I was recently interviewed by Next Limit, about my background, my work and much more. If you want the broken up videos and easily digestible edited videos then head here.