training

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Radeon ProRender with Maya tutorial

By | C4D, free, gear, Product, render, Training | No Comments

Hello all and happy new year. Hope you are all rested and recovering from the festivities. Things are hotting up here already but for now I just wanted to share this tutorial I created for Digital Arts, all about using Radeon ProRender inside maya. It’s a great renderer, with a lovely material library and works a treat. Follow the link to read the tutorial and don’t forget ProRender is free, so grab it and give it a try. I had a lot of fun writing it and it was also a great reason to bring back MilgBot.

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FUSION | Sliding text reveal tutorial

By | film, free, fusion | No Comments
https://youtu.be/m18z8JniQF0 Hi everybody. I was recently asked how to achieve a sliding text reveal in Fusion. This is a question I get a fair bit as it's a common task, so here is a video showing a couple of simple methods. One shows how to use the most basic text controls to animate, while the other uses animated polygonal masks. This is unedited video so you get to see me mess up too, something I think it's important to keep in. If you have any more tutorial requests or topics you'd like me to talk about let me know in...
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Cinema 4D Quick Tip: Using layered materials

By | C4D, Training | No Comments
https://youtu.be/on0o956cRiU In this quick tip I talk about how you can use layered materials (not to be confused with the layer shader) inside Cinema 4D to enable quick and easy control of the size and placement of certain elements of your materials, with resorting to simple tiling, which may affect other aspects of the material. For a selection of over 340+ fully procedural materials head over to thepixellab.net and check out the pack.   .
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Cinema 4D Essentials 02. Modeling with splines

By | C4D, film, free, Training | No Comments
This series is all about getting back to basics. If you are new to 3D or cinema 4D then it's a great place to start, as it shows you how to get the most out of a few simple tools. This second video introduces the spline tools and I go through four methods of creating geometry using splines. This is a really quick way to model certain things and in some cases the only real way. Also a huge thanks to my patreon supporters: James, Juan, Mohammad and Peter. Your support means the world to me! For more info and...
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Pariah Studios on Patreon

By | C4D, cinematography, fusion, news | No Comments

It took me a while to really appreciate what Patreon has to offer but I think now that it makes sense and it’s time I got involved. This is really because I get so many emails and messages on youtube, Facebook, twitter etc asking for my help with a problem, or an idea for a tutorial. I love doing tutorials and it’s rewarding for me to get a message saying I’ve helped somebody out but I still have to pay the bills and keep my clients happy, so patreon helps everybody. It allows you to support me to put aside…

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Fusion 8 | Bumpy materials

By | free, Training | No Comments

  In this weeks video I show you how to star using Fusion’s internal material system, which is powerful, easy to use and gives instant feedback. I create a really basic material with just a colour and a bump but you can use the same workflow to creat pretty much unlimited materials. Just tinker with tools and don’t forget that the image input for the heightmap can be any image. It doesn’t have to be a noise, so if you a re looking to create something specific just use a loader tool instead of the fastnoise. Great for grills, coins…

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Quick tip 8 | Constraints

By | C4D, free, masters of cg, Training | No Comments

In this brief quick tip video I show you how to use the constraint tag form the character tags menu,to stick one object to another. I show one use of the tag in the video but if you experiment with the other options you will discover lots that you can do and it goes to show that you should look in all the menus to see what you can come up with.This tip would work for plants and grass on a landscape, details on a space ship and so much more.

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