Hi all, thought it was time for an update. This year has been quite the busy one for me, what with doing a bunch of client CG, editing 3D World magazine and taking on 3D Artist as well. I’ve travelled a load too, both presenting and attending everything from FMX and THU to Siggraph and I’m still not done. I have a week off next week, then straight on to Turin for View conference (what a show that should be. The line up is amazing; Brad Bird and Michael Giaccino!) That said, I am currently in the process…
tutorial

Hello all and happy new year. Hope you are all rested and recovering from the festivities. Things are hotting up here already but for now I just wanted to share this tutorial I created for Digital Arts, all about using Radeon ProRender inside maya. It’s a great renderer, with a lovely material library and works a treat. Follow the link to read the tutorial and don’t forget ProRender is free, so grab it and give it a try. I had a lot of fun writing it and it was also a great reason to bring back MilgBot.


This series is all about getting back to basics. If you are new to 3D or cinema 4D then it’s a great place to start, as it shows you how to get the most out of a few simple tools. In fact, using the methods here you can model just about anything. Of course as the series progresses you will learn how to make life more efficient and easier but this video will be a great place to start off from. For more visit the site: pariahstudios.co.uk Also a huge thanks to my patreon supporters: James, Juan, Mohammad and Peter….

This year has been a busy one, with speaking at events from FMX to hosting a show at THU, filming a load of content for various projects all on top of the usual client work. However, the most exciting project of the year has been preproduction on a film that I’m directing. Work has been ongoing for months and months now and we will soon be starting to share a whole bunch of things, from concept art, character his and production diary style posts. We are about ready to shoot the prologue which we will be using in our indiegogo…

It took me a while to really appreciate what Patreon has to offer but I think now that it makes sense and it’s time I got involved. This is really because I get so many emails and messages on youtube, Facebook, twitter etc asking for my help with a problem, or an idea for a tutorial. I love doing tutorials and it’s rewarding for me to get a message saying I’ve helped somebody out but I still have to pay the bills and keep my clients happy, so patreon helps everybody. It allows you to support me to put aside…